Allegorithmic Substance Painter 2019.3.0.3530 Win
Title: Allegorithmic Substance Painter 2019.3.0.3530 Win
All the tools you need to texture your 3D assets in one application. Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport. Allegorithmic Substance Painter 2019.3.0.3530 (x64) Languages: Multilingual File Size: 1.57 GB Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. Udim Workflow - Blender 2.82 & Substance Painter 2019.3 0. By Bart on December 22, 2019 Videotutorials. 0 in Group Chat Substance Designer is the industry's reference Material Creation and Scan Processing Tool. More than 95% of AAA game projects currently in development use Substance as well as the most prestigious visual effects and animation studios. Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
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Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
Power to the artists
? Substance Painter gives you all the tools you need to texture your 3D assets.
? Substance Painter gives you all the tools you need to texture your 3D assets.
What You See Is What You Get
? The PBR real-time viewport lets you work on asset look development.
? Create in Substance Painter and get real-time feedback in UE4 and Unity thanks to the live link.
? The PBR real-time viewport lets you work on asset look development.
? Create in Substance Painter and get real-time feedback in UE4 and Unity thanks to the live link.
Augmented Artistry
? Unleash your creativity with powerful tools and a non-destructive workflow.
? Unleash your creativity with powerful tools and a non-destructive workflow.
Smart Materials
? Tear and wear, scratches and dust instantly appear where they?re supposed to.
? Tear and wear, scratches and dust instantly appear where they?re supposed to.
Smart Masks
? Apply the same mask preset on any type of object and have it adapt automatically.
? Apply the same mask preset on any type of object and have it adapt automatically.
Integrated 8K Bakers
? Baking is where it all starts. Bake high quality maps in an instant directly within Substance Painter.
? Baking is where it all starts. Bake high quality maps in an instant directly within Substance Painter.
Bring VFX to the Top
? Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.
? Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.
Open to the world
? Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.
? Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.
Adobe has released Substance Painter 2021.1. the latest version of its 3D texture painting software, adding a new geometry masking system for isolating parts of the model being painted.
![Substance painter 2019 3 3 07 Substance painter 2019 3 3 07](/uploads/1/1/9/4/119473179/338503515.jpg)
The update also adds three new tools for painting stitching in 3D fabrics, and makes it possible to copy and paste effects between layers in the layer stack.
Expanded Geometry Mask system makes it easier to mask parts of the model being painted
The main change in Substance Painter 2021.1 – the release notes also refer to it as Substance Painter 7.1 – is the new Geometry Mask tool in the layer stack.
The main change in Substance Painter 2021.1 – the release notes also refer to it as Substance Painter 7.1 – is the new Geometry Mask tool in the layer stack.
It’s a renamed and expanded version of the UV Tile Mask introduced in the previous release, and makes it possible to mask parts of an asset being painted by mesh names as well as UDIM tiles.
Artists can use the Geometry Mask to hide entire sections of geometry in the viewport, making it possible to paint on parts of a model that would otherwise be inaccessible.
Unlike painting masks by hand, the system is non-destructive and “benefits from … engine optimisations”.
Three new tools for painting procedural stitching
The other new feature in version 2021.1 is a set of three new tools for painting lines of stitching onto 3D fabrics, including straight stitches, cross stitch, and more complex stitch patterns.
Spacing can be set procedurally: you can see an overview of the parameters in the online documentation.
Workflow improvements: copy and paste effects between layers, add descriptions to UV tiles
Other than that, the release focuses primarily on updates to existing features and workflow improvements, of which the most significant is the ability to copy and paste effects between layers.
Other than that, the release focuses primarily on updates to existing features and workflow improvements, of which the most significant is the ability to copy and paste effects between layers.
The workflow is the same as when copying masks or layers themselves – via keyboard shortcuts or simply by dragging and dropping – and works both within a layer stack and between layer stacks.
Painting across UV tiles gets a few smaller improvements, including the option to add text descriptions to individual tiles – for example, to identify the parts of a model to which they relate.
Other changes include support for Nvidia’s new Ampere GPUs – the Quadro A and GeForce RTX 30 Series cards – in the built-in Iray renderer, and the option to access Shelves and UV Tiles via the Python API.
Substance Painter 2019
Pricing and availability
Substance Painter 2021.1 is available for Windows 8+, CentOS 7.0/Ubuntu 18.04+ Linux and macOS 10.14+.
Substance Painter 2021.1 is available for Windows 8+, CentOS 7.0/Ubuntu 18.04+ Linux and macOS 10.14+.
Subscriptions to all of Adobe’s Substance tools cost $19.90/month or $219/year for artists and studios earning under $100,000/year; and $99.90/month or $990/year for other users.
Perpetual Indie licences are now only available via Steam, and cost $149.99.
Visit the Substance Painter product website
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Tags: 3D texture painting, Adobe, Ampere, copy and paste effects, GeForce RTX 30 series, Geometry Mask, iray, layer, layer mask, layer set, layer stack, new features, NVIDIA, paint across UDIM tiles, paint stitching onto fabric, price, Python, Python API, Quadro A Series, rendering, stitch tools, Substance Painter, Substance Painter 2021.1, Substance Painter 7.1, system requirements, texture baking, texturing, UDIM, UV tile, UV TIle Mask, viewport